One EGG studio is wiring LLM’s to npc’s in a hilarious way. We’ll be curious to see everyone’s feedback when they make a playable available.
However, I’ll say that as a result of their AI integration they are also doing way more human writing in the form of prompts and other procedural elements than if they just used old fashioned dialog trees.
I think AI can only be used as an enhancement in certain specific and controlled ways.
One mistake I see a lot right now is the assumption that you can delegate design and creative direction to AI. I think that generally yields slop. In fact I think the Creative Director/design role at a game studio may be the hardest digital job for an AI to replace. I had the opportunity to express that idea to Sam Altman once and he did refute it.
However, I’ll say that as a result of their AI integration they are also doing way more human writing in the form of prompts and other procedural elements than if they just used old fashioned dialog trees.
I think AI can only be used as an enhancement in certain specific and controlled ways.
One mistake I see a lot right now is the assumption that you can delegate design and creative direction to AI. I think that generally yields slop. In fact I think the Creative Director/design role at a game studio may be the hardest digital job for an AI to replace. I had the opportunity to express that idea to Sam Altman once and he did refute it.