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petsos
on July 27, 2013
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Superbrothers: Sword & Sworcery sales statistics
So you are saying that an Android user who wanted to play the game would just buy an iOS device? And that's why sells on Android were lower?
shardling
on July 27, 2013
[–]
I was saying several things: people who have both iOS and PCs would have pushed to buy it on iOS, and people who have both PCs and Androids would have been pushed to buy it on PC.
And of course, the total revenue on iOS has had longer to accumulate.
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